Crestfall Studio 2026 changelog
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Crestfall Studio reached Alpha on 31 July 2026. This page keeps every release since then in one place, newest month first.
November 2026
- 14 November: the blog opens. Guides, comparisons and this changelog now live on the Crestfall Studio site.
October 2026
- 28 October: new editors. The revamped editors neared release, with JSON editing across every editor to make large builds faster.
- 28 October: Claude and ChatGPT connect. Connect an AI assistant to your account and it reads your characters, assets and guides. No more copy and paste. It is read-only for now.
- 15 October: memory, tested. In memory testing, conversations ran past 360 turns at 91% recall, with characters staying consistent through the whole story.
- 1 October: the Vault meets the Studio. Open any Vault folder in the Studio as a build set, move through it with Save and Next, and drag assets and folders to organize them.
- 1 October: smarter search. Global search finds folders and jumps straight to a Studio editor.
September 2026
- 29 September: the new Studio. One workspace for every editor, guided Starters, and a Build Queue that keeps your place across reloads.
- 22 September: a new home on the web. The Crestfall Studio site went up on its own foundation, with pricing and every policy in one place.
- 18 September: branching Adventures. Build alternate paths, converging routes and multiple endings on a visual Adventure map.
- 18 September: maps, creatures and items. Draw maps from your locations, fill a bestiary with creatures, and give relics and weapons a registry of their own.
- 18 September: image editing. Crop, zoom and change one part of an image without redrawing the rest. Clothing pieces can be shared for remixing, with credit to the creator.
- 6 September: combat and action rules. Attacks, defense, damage, resource costs and opposed checks run on rules you write. The engine does the math, so the AI never invents a result.
- 6 September: art styles, chat commands and timelines. Pick an art style for any image. Use /save, /like and /mark to keep what a story invents. Order your lore by era with timelines, and tie quest rewards to real stats.
August 2026
- 30 August: a new front door. A redesigned landing page and home, with a cleaner look that matches the worlds inside.
- 22 August: a world that keeps moving. Locations hold their state. Time, weather and travel pass. Factions pursue their goals while you are elsewhere.
- 22 August: characters know what they know. Secrets, rumors and knowledge follow what each character actually witnessed.
July 2026
- 31 July: Crestfall reaches Alpha. After 68 days of development: a creation studio for characters, outfits, locations and Stories, playable solo or group stories, memory and continuity, an image studio and a creator community.
Want to build with all of it? Claim your early access to Crestfall Studio.
Read next: 7 best Character AI alternatives for epic stories, or see plans and pricing.
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